LeetCode in Kotlin

3249. Count the Number of Good Nodes

Medium

There is an undirected tree with n nodes labeled from 0 to n - 1, and rooted at node 0. You are given a 2D integer array edges of length n - 1, where edges[i] = [ai, bi] indicates that there is an edge between nodes ai and bi in the tree.

A node is good if all the subtrees rooted at its children have the same size.

Return the number of good nodes in the given tree.

A subtree of treeName is a tree consisting of a node in treeName and all of its descendants.

Example 1:

Input: edges = [[0,1],[0,2],[1,3],[1,4],[2,5],[2,6]]

Output: 7

Explanation:

All of the nodes of the given tree are good.

Example 2:

Input: edges = [[0,1],[1,2],[2,3],[3,4],[0,5],[1,6],[2,7],[3,8]]

Output: 6

Explanation:

There are 6 good nodes in the given tree. They are colored in the image above.

Example 3:

Input: edges = [[0,1],[1,2],[1,3],[1,4],[0,5],[5,6],[6,7],[7,8],[0,9],[9,10],[9,12],[10,11]]

Output: 12

Explanation:

All nodes except node 9 are good.

Constraints:

Solution

class Solution {
    private var count = 0

    fun countGoodNodes(edges: Array<IntArray>): Int {
        val n = edges.size + 1
        val nodes = arrayOfNulls<TNode>(n)
        nodes[0] = TNode()
        for (edge in edges) {
            val a = edge[0]
            val b = edge[1]
            if (nodes[b] != null && nodes[a] == null) {
                nodes[a] = TNode()
                nodes[b]!!.children.add(nodes[a])
            } else {
                if (nodes[a] == null) {
                    nodes[a] = TNode()
                }
                if (nodes[b] == null) {
                    nodes[b] = TNode()
                }
                nodes[a]!!.children.add(nodes[b])
            }
        }
        sizeOfTree(nodes[0])
        return count
    }

    private fun sizeOfTree(node: TNode?): Int {
        if (node!!.size > 0) {
            return node.size
        }
        val children: List<TNode?> = node.children
        if (children.isEmpty()) {
            count++
            node.size = 1
            return 1
        }
        val size = sizeOfTree(children[0])
        var sum = size
        var goodNode = true
        for (i in 1 until children.size) {
            val child = children[i]
            if (size != sizeOfTree(child)) {
                goodNode = false
            }
            sum += sizeOfTree(child)
        }
        if (goodNode) {
            count++
        }
        sum++
        node.size = sum
        return sum
    }

    private class TNode {
        var size: Int = -1
        var children: MutableList<TNode?> = ArrayList()
    }
}