Hard
There is a tree (i.e. a connected, undirected graph with no cycles) consisting of n nodes numbered from 0 to n - 1 and exactly n - 1 edges.
You are given a 0-indexed integer array vals of length n where vals[i] denotes the value of the ith node. You are also given a 2D integer array edges where edges[i] = [ai, bi] denotes that there exists an undirected edge connecting nodes ai and bi.
A good path is a simple path that satisfies the following conditions:
Return the number of distinct good paths.
Note that a path and its reverse are counted as the same path. For example, 0 -> 1 is considered to be the same as 1 -> 0. A single node is also considered as a valid path.
Example 1:

Input: vals = [1,3,2,1,3], edges = [[0,1],[0,2],[2,3],[2,4]]
Output: 6
Explanation: There are 5 good paths consisting of a single node.
There is 1 additional good path: 1 -> 0 -> 2 -> 4.
(The reverse path 4 -> 2 -> 0 -> 1 is treated as the same as 1 -> 0 -> 2 -> 4.)
Note that 0 -> 2 -> 3 is not a good path because vals[2] > vals[0].
Example 2:

Input: vals = [1,1,2,2,3], edges = [[0,1],[1,2],[2,3],[2,4]]
Output: 7
Explanation: There are 5 good paths consisting of a single node.
There are 2 additional good paths: 0 -> 1 and 2 -> 3.
Example 3:

Input: vals = [1], edges = []
Output: 1
Explanation: The tree consists of only one node, so there is one good path.
Constraints:
n == vals.length1 <= n <= 3 * 1040 <= vals[i] <= 105edges.length == n - 1edges[i].length == 20 <= ai, bi < nai != biedges represents a valid tree.class Solution {
fun numberOfGoodPaths(vals: IntArray, edges: Array<IntArray>): Int {
val n = vals.size
val parent = IntArray(n)
val maxElement = IntArray(n)
val count = IntArray(n)
for (i in 0 until n) {
parent[i] = i
maxElement[i] = vals[i]
count[i] = 1
}
edges.sortWith(compareBy { a: IntArray -> vals[a[0]].coerceAtLeast(vals[a[1]]) })
var ans = n
for (it in edges) {
val a = findParent(parent, it[0])
val b = findParent(parent, it[1])
if (maxElement[a] != maxElement[b]) {
if (maxElement[a] > maxElement[b]) {
parent[b] = a
} else {
parent[a] = b
}
} else {
parent[b] = a
ans += count[a] * count[b]
count[a] += count[b]
}
}
return ans
}
private fun findParent(parent: IntArray, a: Int): Int {
if (a == parent[a]) {
return a
}
parent[a] = findParent(parent, parent[a])
return parent[a]
}
}