Hard
There is a tree (i.e. a connected, undirected graph with no cycles) consisting of n
nodes numbered from 0
to n - 1
and exactly n - 1
edges.
You are given a 0-indexed integer array vals
of length n
where vals[i]
denotes the value of the ith
node. You are also given a 2D integer array edges
where edges[i] = [ai, bi]
denotes that there exists an undirected edge connecting nodes ai
and bi
.
A good path is a simple path that satisfies the following conditions:
Return the number of distinct good paths.
Note that a path and its reverse are counted as the same path. For example, 0 -> 1
is considered to be the same as 1 -> 0
. A single node is also considered as a valid path.
Example 1:
Input: vals = [1,3,2,1,3], edges = [[0,1],[0,2],[2,3],[2,4]]
Output: 6
Explanation: There are 5 good paths consisting of a single node.
There is 1 additional good path: 1 -> 0 -> 2 -> 4.
(The reverse path 4 -> 2 -> 0 -> 1 is treated as the same as 1 -> 0 -> 2 -> 4.)
Note that 0 -> 2 -> 3 is not a good path because vals[2] > vals[0].
Example 2:
Input: vals = [1,1,2,2,3], edges = [[0,1],[1,2],[2,3],[2,4]]
Output: 7
Explanation: There are 5 good paths consisting of a single node.
There are 2 additional good paths: 0 -> 1 and 2 -> 3.
Example 3:
Input: vals = [1], edges = []
Output: 1
Explanation: The tree consists of only one node, so there is one good path.
Constraints:
n == vals.length
1 <= n <= 3 * 104
0 <= vals[i] <= 105
edges.length == n - 1
edges[i].length == 2
0 <= ai, bi < n
ai != bi
edges
represents a valid tree.class Solution {
fun numberOfGoodPaths(vals: IntArray, edges: Array<IntArray>): Int {
val n = vals.size
val parent = IntArray(n)
val maxElement = IntArray(n)
val count = IntArray(n)
for (i in 0 until n) {
parent[i] = i
maxElement[i] = vals[i]
count[i] = 1
}
edges.sortWith(compareBy { a: IntArray -> vals[a[0]].coerceAtLeast(vals[a[1]]) })
var ans = n
for (it in edges) {
val a = findParent(parent, it[0])
val b = findParent(parent, it[1])
if (maxElement[a] != maxElement[b]) {
if (maxElement[a] > maxElement[b]) {
parent[b] = a
} else {
parent[a] = b
}
} else {
parent[b] = a
ans += count[a] * count[b]
count[a] += count[b]
}
}
return ans
}
private fun findParent(parent: IntArray, a: Int): Int {
if (a == parent[a]) {
return a
}
parent[a] = findParent(parent, parent[a])
return parent[a]
}
}