Medium
You start at the cell (rStart, cStart)
of an rows x cols
grid facing east. The northwest corner is at the first row and column in the grid, and the southeast corner is at the last row and column.
You will walk in a clockwise spiral shape to visit every position in this grid. Whenever you move outside the grid’s boundary, we continue our walk outside the grid (but may return to the grid boundary later.). Eventually, we reach all rows * cols
spaces of the grid.
Return an array of coordinates representing the positions of the grid in the order you visited them.
Example 1:
Input: rows = 1, cols = 4, rStart = 0, cStart = 0
Output: [[0,0],[0,1],[0,2],[0,3]]
Example 2:
Input: rows = 5, cols = 6, rStart = 1, cStart = 4
Output: [[1,4],[1,5],[2,5],[2,4],[2,3],[1,3],[0,3],[0,4],[0,5],[3,5],[3,4],[3,3],[3,2],[2,2],[1,2],[0,2],[4,5],[4,4],[4,3],[4,2],[4,1],[3,1],[2,1],[1,1],[0,1],[4,0],[3,0],[2,0],[1,0],[0,0]]
Constraints:
1 <= rows, cols <= 100
0 <= rStart < rows
0 <= cStart < cols
@Suppress("NAME_SHADOWING")
class Solution {
fun spiralMatrixIII(rows: Int, cols: Int, y: Int, x: Int): Array<IntArray> {
var y = y
var x = x
var j: Int
var i = 0
var moves = 0
val result = Array(rows * cols) { IntArray(2) }
result[0][0] = y
result[0][1] = x
i++
while (i < result.size) {
moves++
// Move right
if (y < 0 || y >= rows) {
x += moves
} else {
j = 0
while (j < moves) {
x++
if (x in 0 until cols) {
result[i][0] = y
result[i][1] = x
i++
}
j++
}
}
if (i >= result.size) {
break
}
// Move down
if (x < 0 || x >= cols) {
y += moves
} else {
j = 0
while (j < moves) {
y++
if (y in 0 until rows) {
result[i][0] = y
result[i][1] = x
i++
}
j++
}
}
if (i >= result.size) {
break
}
moves++
// Move left
if (y < 0 || y >= rows) {
x -= moves
} else {
j = 0
while (j < moves) {
x--
if (x in 0 until cols) {
result[i][0] = y
result[i][1] = x
i++
}
j++
}
}
if (i >= result.size) {
break
}
// Move up
if (x < 0 || x >= cols) {
y -= moves
} else {
j = 0
while (j < moves) {
y--
if (y in 0 until rows) {
result[i][0] = y
result[i][1] = x
i++
}
j++
}
}
}
return result
}
}