Medium
Design your implementation of the circular queue. The circular queue is a linear data structure in which the operations are performed based on FIFO (First In First Out) principle and the last position is connected back to the first position to make a circle. It is also called “Ring Buffer”.
One of the benefits of the circular queue is that we can make use of the spaces in front of the queue. In a normal queue, once the queue becomes full, we cannot insert the next element even if there is a space in front of the queue. But using the circular queue, we can use the space to store new values.
Implementation the MyCircularQueue
class:
MyCircularQueue(k)
Initializes the object with the size of the queue to be k
.int Front()
Gets the front item from the queue. If the queue is empty, return -1
.int Rear()
Gets the last item from the queue. If the queue is empty, return -1
.boolean enQueue(int value)
Inserts an element into the circular queue. Return true
if the operation is successful.boolean deQueue()
Deletes an element from the circular queue. Return true
if the operation is successful.boolean isEmpty()
Checks whether the circular queue is empty or not.boolean isFull()
Checks whether the circular queue is full or not.You must solve the problem without using the built-in queue data structure in your programming language.
Example 1:
Input [“MyCircularQueue”, “enQueue”, “enQueue”, “enQueue”, “enQueue”, “Rear”, “isFull”, “deQueue”, “enQueue”, “Rear”] [[3], [1], [2], [3], [4], [], [], [], [4], []]
Output: [null, true, true, true, false, 3, true, true, true, 4]
Explanation: MyCircularQueue myCircularQueue = new MyCircularQueue(3); myCircularQueue.enQueue(1); // return True myCircularQueue.enQueue(2); // return True myCircularQueue.enQueue(3); // return True myCircularQueue.enQueue(4); // return False myCircularQueue.Rear(); // return 3 myCircularQueue.isFull(); // return True myCircularQueue.deQueue(); // return True myCircularQueue.enQueue(4); // return True myCircularQueue.Rear(); // return 4
Constraints:
1 <= k <= 1000
0 <= value <= 1000
3000
calls will be made to enQueue
, deQueue
, Front
, Rear
, isEmpty
, and isFull
.class MyCircularQueue(private val maxSize: Int) {
private val dumyHead = DoubleLinkedNode(0)
private var size = 0
init {
dumyHead.left = dumyHead
dumyHead.right = dumyHead
}
fun enQueue(value: Int): Boolean {
if (size == maxSize) {
return false
}
val node = DoubleLinkedNode(value)
val right = dumyHead.right
dumyHead.right = node
node.left = dumyHead
node.right = right
right!!.left = node
size++
return true
}
fun deQueue(): Boolean {
if (size == 0) {
return false
}
val left = dumyHead.left
dumyHead.left = left!!.left
dumyHead.left!!.right = dumyHead
size--
return true
}
fun Rear(): Int {
return if (size == 0) {
-1
} else {
dumyHead.right!!.`val`
}
}
fun Front(): Int {
return if (size == 0) {
-1
} else {
dumyHead.left!!.`val`
}
}
fun isEmpty(): Boolean {
return size == 0
}
fun isFull(): Boolean {
return size == maxSize
}
internal class DoubleLinkedNode(val `val`: Int) {
var left: DoubleLinkedNode? = null
var right: DoubleLinkedNode? = null
}
}
/*
* Your MyCircularQueue object will be instantiated and called as such:
* var obj = MyCircularQueue(k)
* var param_1 = obj.enQueue(value)
* var param_2 = obj.deQueue()
* var param_3 = obj.Front()
* var param_4 = obj.Rear()
* var param_5 = obj.isEmpty()
* var param_6 = obj.isFull()
*/