Medium
There are some spherical balloons taped onto a flat wall that represents the XY-plane. The balloons are represented as a 2D integer array points
where points[i] = [xstart, xend]
denotes a balloon whose horizontal diameter stretches between xstart
and xend
. You do not know the exact y-coordinates of the balloons.
Arrows can be shot up directly vertically (in the positive y-direction) from different points along the x-axis. A balloon with xstart
and xend
is burst by an arrow shot at x
if xstart <= x <= xend
. There is no limit to the number of arrows that can be shot. A shot arrow keeps traveling up infinitely, bursting any balloons in its path.
Given the array points
, return the minimum number of arrows that must be shot to burst all balloons.
Example 1:
Input: points = [[10,16],[2,8],[1,6],[7,12]]
Output: 2
Explanation: The balloons can be burst by 2 arrows:
Shoot an arrow at x = 6, bursting the balloons [2,8] and [1,6].
Shoot an arrow at x = 11, bursting the balloons [10,16] and [7,12].
Example 2:
Input: points = [[1,2],[3,4],[5,6],[7,8]]
Output: 4
Explanation: One arrow needs to be shot for each balloon for a total of 4 arrows.
Example 3:
Input: points = [[1,2],[2,3],[3,4],[4,5]]
Output: 2
Explanation: The balloons can be burst by 2 arrows:
Shoot an arrow at x = 2, bursting the balloons [1,2] and [2,3].
Shoot an arrow at x = 4, bursting the balloons [3,4] and [4,5].
Constraints:
1 <= points.length <= 105
points[i].length == 2
-231 <= xstart < xend <= 231 - 1
class Solution {
/*
* I'm glad to have come up with this solution on my own on 10/13/2021:
* we'll have to sort the
* balloons by its ending points, a counter case to this is below:
* { {0, 6}, {0, 9}, {7, 8}}
* if we sort by starting points, then it becomes:
* {0, 6}, {0, 9}, {7, 8}
* this way, if we shoot 9,
* {0, 6} won't be burst however, if we sort by ending points, then it becomes:
* {0, 6}, {7, 8}, {0, 9}, then we shoot at 6, then at 8, this gives us the result of bursting all balloons.
*/
fun findMinArrowShots(points: Array<IntArray>): Int {
points.sortWith { a: IntArray, b: IntArray ->
a[1].compareTo(b[1])
}
var minArrows = 1
var end = points[0][1].toLong()
for (i in 1 until points.size) {
if (points[i][0] > end) {
minArrows++
end = points[i][1].toLong()
}
}
return minArrows
}
}