Medium
Given an integer array nums
, design an algorithm to randomly shuffle the array. All permutations of the array should be equally likely as a result of the shuffling.
Implement the Solution
class:
Solution(int[] nums)
Initializes the object with the integer array nums
.int[] reset()
Resets the array to its original configuration and returns it.int[] shuffle()
Returns a random shuffling of the array.Example 1:
Input [“Solution”, “shuffle”, “reset”, “shuffle”] [[[1, 2, 3]], [], [], []]
Output: [null, [3, 1, 2], [1, 2, 3], [1, 3, 2]]
Explanation: Solution solution = new Solution([1, 2, 3]); solution.shuffle(); // Shuffle the array [1,2,3] and return its result. // Any permutation of [1,2,3] must be equally likely to be returned. // Example: return [3, 1, 2] solution.reset(); // Resets the array back to its original configuration [1,2,3]. Return [1, 2, 3] solution.shuffle(); // Returns the random shuffling of array [1,2,3]. Example: return [1, 3, 2]
Constraints:
1 <= nums.length <= 50
-106 <= nums[i] <= 106
nums
are unique.104
calls in total will be made to reset
and shuffle
.import kotlin.random.Random
@Suppress("kotlin:S2245")
class Solution(private val nums: IntArray) {
// Resets the array to its original configuration and return it.
fun reset(): IntArray {
return nums
}
// Returns a random shuffling of the array.
fun shuffle(): IntArray {
val shuffled = nums.clone()
for (i in nums.size - 1 downTo 1) {
val j: Int = Random.nextInt(i + 1)
swap(shuffled, i, j)
}
return shuffled
}
private fun swap(shuffled: IntArray, i: Int, j: Int) {
val tmp = shuffled[i]
shuffled[i] = shuffled[j]
shuffled[j] = tmp
}
}
/*
* Your Solution object will be instantiated and called as such:
* var obj = Solution(nums)
* var param_1 = obj.reset()
* var param_2 = obj.shuffle()
*/