Hard
RandomizedCollection
is a data structure that contains a collection of numbers, possibly duplicates (i.e., a multiset). It should support inserting and removing specific elements and also removing a random element.
Implement the RandomizedCollection
class:
RandomizedCollection()
Initializes the empty RandomizedCollection
object.bool insert(int val)
Inserts an item val
into the multiset, even if the item is already present. Returns true
if the item is not present, false
otherwise.bool remove(int val)
Removes an item val
from the multiset if present. Returns true
if the item is present, false
otherwise. Note that if val
has multiple occurrences in the multiset, we only remove one of them.int getRandom()
Returns a random element from the current multiset of elements. The probability of each element being returned is linearly related to the number of same values the multiset contains.You must implement the functions of the class such that each function works on average O(1)
time complexity.
Note: The test cases are generated such that getRandom
will only be called if there is at least one item in the RandomizedCollection
.
Example 1:
Input
["RandomizedCollection", "insert", "insert", "insert", "getRandom", "remove", "getRandom"]
[[], [1], [1], [2], [], [1], []]
Output: [null, true, false, true, 2, true, 1]
Explanation:
RandomizedCollection randomizedCollection = new RandomizedCollection();
randomizedCollection.insert(1); // return true since the collection does not contain 1.
// Inserts 1 into the collection.
randomizedCollection.insert(1); // return false since the collection contains 1.
// Inserts another 1 into the collection. Collection now contains [1,1].
randomizedCollection.insert(2); // return true since the collection does not contain 2.
// Inserts 2 into the collection. Collection now contains [1,1,2].
randomizedCollection.getRandom(); // getRandom should:
// - return 1 with probability 2/3, or
// - return 2 with probability 1/3.
randomizedCollection.remove(1); // return true since the collection contains 1.
// Removes 1 from the collection. Collection now contains [1,2].
randomizedCollection.getRandom(); // getRandom should return 1 or 2, both equally likely.
Constraints:
-231 <= val <= 231 - 1
2 * 105
calls in total will be made to insert
, remove
, and getRandom
.getRandom
is called.@Suppress("kotlin:S2245")
class RandomizedCollection() {
val m2a = HashMap<Int, HashSet<Int>>()
val a2m = ArrayList<Int>()
/** Initialize your data structure here. */
/** Inserts a value to the collection. Returns true if the collection did not already contain the specified element. */
fun insert(x: Int): Boolean {
a2m.add(x)
val pos = a2m.size - 1
return if (x in m2a) {
m2a[x]!!.add(pos)
false
} else {
m2a[x] = HashSet<Int>()
m2a[x]!!.add(pos)
true
}
}
/** Removes a value from the collection. Returns true if the collection contained the specified element. */
fun remove(x: Int): Boolean {
if (x !in m2a) {
return false
}
val pos = m2a[x]!!.iterator().next()
if (m2a[x]!!.size == 1) {
m2a.remove(x)
} else {
m2a[x]!!.remove(pos)
}
if (pos != a2m.size - 1) {
m2a[a2m[a2m.size - 1]]!!.remove(a2m.size - 1)
m2a[a2m[a2m.size - 1]]!!.add(pos)
a2m[pos] = a2m[a2m.size - 1]
}
a2m.removeAt(a2m.size - 1)
return true
}
/** Get a random element from the collection. */
fun getRandom(): Int {
val pos = Math.floor(Math.random() * a2m.size).toInt()
return a2m[pos]
}
}
/*
* Your RandomizedCollection object will be instantiated and called as such:
* var obj = RandomizedCollection()
* var param_1 = obj.insert(`val`)
* var param_2 = obj.remove(`val`)
* var param_3 = obj.getRandom()
*/