Medium
Implement the RandomizedSet
class:
RandomizedSet()
Initializes the RandomizedSet
object.bool insert(int val)
Inserts an item val
into the set if not present. Returns true
if the item was not present, false
otherwise.bool remove(int val)
Removes an item val
from the set if present. Returns true
if the item was present, false
otherwise.int getRandom()
Returns a random element from the current set of elements (it’s guaranteed that at least one element exists when this method is called). Each element must have the same probability of being returned.You must implement the functions of the class such that each function works in average O(1)
time complexity.
Example 1:
Input
["RandomizedSet", "insert", "remove", "insert", "getRandom", "remove", "insert", "getRandom"]
[[], [1], [2], [2], [], [1], [2], []]
Output: [null, true, false, true, 2, true, false, 2]
Explanation:
RandomizedSet randomizedSet = new RandomizedSet();
randomizedSet.insert(1); // Inserts 1 to the set. Returns true as 1 was inserted successfully.
randomizedSet.remove(2); // Returns false as 2 does not exist in the set.
randomizedSet.insert(2); // Inserts 2 to the set, returns true. Set now contains [1,2].
randomizedSet.getRandom(); // getRandom() should return either 1 or 2 randomly.
randomizedSet.remove(1); // Removes 1 from the set, returns true. Set now contains [2].
randomizedSet.insert(2); // 2 was already in the set, so return false.
randomizedSet.getRandom(); // Since 2 is the only number in the set, getRandom() will always return 2.
Constraints:
-231 <= val <= 231 - 1
2 *
105
calls will be made to insert
, remove
, and getRandom
.getRandom
is called.import kotlin.random.Random
@Suppress("kotlin:S2245")
class RandomizedSet {
private val list: MutableList<Int>
private val map: MutableMap<Int, Int>
/* Initialize your data structure here. */
init {
list = ArrayList()
map = HashMap()
}
/* Inserts a value to the set. Returns true if the set did not already contain the specified element. */
fun insert(`val`: Int): Boolean {
if (map.containsKey(`val`)) {
return false
}
map[`val`] = list.size
list.add(`val`)
return true
}
/* Removes a value from the set. Returns true if the set contained the specified element. */
fun remove(`val`: Int): Boolean {
if (!map.containsKey(`val`)) {
return false
}
val swap1 = map[`val`]!!
val swap2 = list.size - 1
val val2 = list[swap2]
map[val2] = swap1
map.remove(`val`)
list[swap1] = val2
list.removeAt(list.size - 1)
return true
}
/* Get a random element from the set. */
fun getRandom(): Int {
return list[Random.nextInt(list.size)]
}
}
/*
* Your RandomizedSet object will be instantiated and called as such:
* var obj = RandomizedSet()
* var param_1 = obj.insert(`val`)
* var param_2 = obj.remove(`val`)
* var param_3 = obj.getRandom()
*/